STEP 1: Make the habitat the absolute minimum size for the animals involved. Any help is much appreciated!Įdit: Also in case those are wondering/ask, "Why don't I just play sandbox mode only if it is the most friendly to my build style?" Because I prefer playing franchise and having the challenge of the genetics and trading with other players, but my franchise zoos are failing due to my build style of having large habitats, so I'm trying to make this work if I possibly can! I really like large habitats because I feel I get the most freedom to make really realistic environments and decorate it extensively, I really hate that making a tiny box is the best for guests, trying to figure out the best ways around this problem. I have been dealing with this for over a week trying to work out how exactly view ratings work now and it has been very frustrating. I have tried putting food, water, and enrichment items directly in front of guest viewing areas and this seems to have zero affect on view rating (I have read this suggestion recommended a lot), it is exclusively how large the habitat is and how close the guests can get to the animals (large habitat + elevated or not very close to the animals = poor views, large habitat + elevated path almost touching the ground of the habitat interior = fantastic views). I've also tried putting a 1-way glass barrier around a guest path going through the middle of a large Arctic Fox exhibit, and for whatever reason that also got poor views, even though an elevated path very low to the ground with no barrier does not have the same issue? It is very strange. These are a few I have come up with (not super good looking, just to test, as well as one small habitat I just used as a "control"/test to make sure it was a large habitat issue affecting view ratings, it does pertain to habitat size it seems) but I'm curious as to if anyone else has better ideas/strategies for large habitats. Hi guys, I'm experimenting in sandbox mode trying to figure out some good viewing options for very large habitats that also look good aesthetically. I have a mix of underground and elevated paths, with the goal of giving every habitat an interesting viewpoint/experience for guests. It's resulted in high guest traffic through each section of my zoo and good guest ratings of each habitat. No window shopping from the main paths in this zoo! This means the exhibits, shops, and highest value animals are only accessible if guests walk the whole path through that area. I place a couple of exhibits in this area as well to encourage guests to walk through the whole area instead of turning around.Įach area, I build three large habitats with the habitat in the middle containing a high value animal. In the middle of each area, I build a pavilion with food/drink stalls, a bathroom, an info booth, and a guest shop. I also use vista points, benches, scenery, and educational devices (along with many donation boxes) to further entice guests in those areas. I've done the same with my gorilla exhibit. The animals and keeps can cross over the hill at both ends, then the middle section has one-way glass on both sides, giving a full view of the whole habitat. I dug a hill in the habitat, then hollowed it out. I've used this technique to force guests down paths in order to access all of the habitats.įor example, I have a lion habitat where my path through the Savannah area goes through the habitat. In each area, there are species you can't see without going on that path. They break up the zoo into different continents/biomes with one main path, then other paths branching off and going through each section. I've based my current zoo off of this zoo, the Woodland Park Zoo in Seattle.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |